Teachers often ask us how to incorporate Zorbit's Math Adventure into their lesson plans, so we wanted to share five quick and easy ways that you can integrate game-based learning resources like Zorbit's Math into your lesson plan and classroom!
Technology advances at light speed. Blink, and everything you have in your home is outdated. Education, on the other hand -- well, education doesn’t quite have the same reputation. Progress is often slower than we’d like, but with more education technology trickling into classrooms every day, not even the slow crawl of education can stop technology finding ways to better our lives.
Today we thought we’d pull together a nice roundup of 5 current trends in education technology and the effect they are having on students and educators.
One of the most detrimental thoughts a person can have is that the way they are now is the way they’ll always be. Thinking of your brain as a static, fully-evolved, weirdly shaped, and probably kinda mushy pink thing is crippling your growth. Instead, think of it as an ever-evolving, malleable, weirdly shaped, and probably kinda mushy pink thing.
Dinosaurs! Look out! They’re blocking your path. There’s only one thing to do - pull back on your slingshot and aim carefully…
Does this sound like any math class you’ve been part of? Does this even sound like math?
You load the slingshot with a piece of fruit and look closely at the dinosaurs. You know each dinosaur only likes fruit with certain attributes. If you can feed them the fruit they like, maybe you can get past them.
Consider this: In 2013, gamers spent an average of 6.3 hours a week playing video games! In fact, in 2015, video games even out-earned movies by over $4 billion in revenue. Video games are rapidly becoming the new de facto entertainment medium.